• Totally Confused...

    From Martin Kazmaier@1:340/1101 to All on Fri Dec 19 08:00:00 2025
    I simply want to start doors from rlogin connections. They're all .js. I can't figure out any of this. The whole logon sequence appears even though I disabled most of it. The games don't start, I get an error that it's not
    found due to the way I've got the path and door game name separate. Do I
    need to start them with jsexec? I've got tons of questions and couldn't find any answers on the wiki searching for my questions... I've got 3.20d I
    think.

    Sorry, I'm in over my head... I really thought this would be self
    explanatory and a piece of cake. I just want to have my users be able to access .js arcade games locally. I just need one working example for
    startrek, gooble gooble, chicken delivery or Lemons. I should be able to figure it out from there. Plus how to disable all of the new user messages
    and prompting...

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 13:14:19 2025
    Re: Totally Confused...
    By: Martin Kazmaier to All on Fri Dec 19 2025 08:00 am

    I simply want to start doors from rlogin connections. They're all .js.

    .js written for Synchronet specifically?

    I can't figure out any of this.

    Did you read https://wiki.synchro.net/howto:game_server ?

    The whole logon sequence appears even though
    I disabled most of it.

    Where?

    The games don't start, I get an error that it's not
    found due to the way I've got the path and door game name separate.

    What's the error message?

    Do I need to start them with jsexec?

    No.

    I've got tons of questions and couldn't
    find any answers on the wiki searching for my questions... I've got 3.20d I think.

    Sorry, I'm in over my head... I really thought this would be self explanatory and a piece of cake. I just want to have my users be able to access .js arcade games locally. I just need one working example for startrek, gooble gooble, chicken delivery or Lemons.

    If you want an rlogin client to go *directly* to a specific door game, then the rlogin *client* needs to specify the internal code of that door (xtrn) in the Rlogin terminal string, as documented in the above wiki page.

    If you want all rlogin clients to go directly to your door game menu, that's also described on that wiki page.

    I should be able to
    figure it out from there. Plus how to disable all of the new user messages and prompting...

    Can you be more specific? Some new user messages/prompts can be disabled in SCFG->System->New User Prompts, some are disabled through text string customization (e.g. via ctrl/text.ini file), others via JS modifications or modopts settings.
    --
    digital man (rob)

    Rush quote #86:
    Follow men's eyes as they look to the skies .. Jacob's Ladder
    Norco, CA WX: 74.6øF, 36.0% humidity, 3 mph W wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Fri Dec 19 17:37:00 2025

    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to All on Fri Dec 19 2025
    08:00 am

    I simply want to start doors from rlogin connections. They're all .js.

    .js written for Synchronet specifically?

    I can't figure out any of this.

    Did you read https://wiki.synchro.net/howto:game_server ?


    Yes.

    The whole logon sequence appears even though I disabled most of it.

    Where?

    In the ctrl file.

    The games don't start, I get an error that it's not found due to the
    way I've got the path and door game name separate.

    What's the error message?

    I got around that.

    Do I need to start them with jsexec?

    No.

    I've got tons of questions and couldn't find any answers on the wiki searching for my questions... I've got
    3.20d I
    think.

    Sorry, I'm in over my head... I really thought this would be self explanatory and a piece of cake. I just want to have my users be able
    to
    access .js arcade games locally. I just need one working example for startrek, gooble gooble, chicken delivery or Lemons.

    If you want an rlogin client to go *directly* to a specific door game,
    then the rlogin *client* needs to specify the internal code of that door (xtrn) in the Rlogin terminal string, as documented in the above wiki
    page.


    Yes, the door is starting after the bulletins and other things appear, right before the menu would. I'm using xtrn=GOOBLE as an example.

    If you want all rlogin clients to go directly to your door game menu,
    that's also described on that wiki page.

    I should be able to figure it out from there. Plus how to disable
    all of the new user
    messages
    and prompting...

    Can you be more specific? Some new user messages/prompts can be disabled
    in
    SCFG->System-> New User Prompts, some are disabled through text string customization (e.g. via ctrl/text.ini file), others via JS modifications
    or modopts settings. -- digital man (rob)

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Digital Man@1:103/705 to Martin Kazmaier on Fri Dec 19 18:46:41 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 05:37 pm


    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to All on Fri Dec 19 2025 08:00 am

    I simply want to start doors from rlogin connections. They're all .js.

    .js written for Synchronet specifically?

    I can't figure out any of this.

    Did you read https://wiki.synchro.net/howto:game_server ?


    Yes.

    The whole logon sequence appears even though I disabled most of it.

    Where?

    In the ctrl file.

    What file is that?

    The games don't start, I get an error that it's not found due to the way I've got the path and door game name separate.

    What's the error message?

    I got around that.

    Still, I think we'd like to know what the error message was.

    Do I need to start them with jsexec?

    No.

    I've got tons of questions and couldn't find any answers on the wiki searching for my questions... I've got
    3.20d I
    think.

    Sorry, I'm in over my head... I really thought this would be self explanatory and a piece of cake. I just want to have my users be able
    to
    access .js arcade games locally. I just need one working example for startrek, gooble gooble, chicken delivery or Lemons.

    If you want an rlogin client to go *directly* to a specific door game, then the rlogin *client* needs to specify the internal code of that door (xtrn) in the Rlogin terminal string, as documented in the above wiki page.


    Yes, the door is starting after the bulletins and other things appear, right before the menu would. I'm using xtrn=GOOBLE as an example.

    Then it sounds like you just need to set [logon] rlogin_xtrn_logon = false in your modopts.
    --
    digital man (rob)

    Synchronet "Real Fact" #122:
    Synchronet v2.30a (DOS & OS/2) was released on 5-30-97, 20 months after v2.20b Norco, CA WX: 61.9øF, 72.0% humidity, 0 mph N wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From MRO@1:103/705 to Martin Kazmaier on Fri Dec 19 21:10:03 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 05:37 pm


    If you want all rlogin clients to go directly to your door game menu, that's also described on that wiki page.

    I should be able to figure it out from there. Plus how to disable all of the new user
    messages
    and prompting...

    Can you be more specific? Some new user messages/prompts can be


    those screens that show up can be disabled by doing [atcode[POFF[poff]

    i'll show you a super sloppy way to do it.

    backup c:\sbbs\text

    go in there and do
    for %f in (*.*) do call echo @POFF@ >%f
    ---
    þ Synchronet þ ::: BBSES.info - free BBS services :::
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Fri Dec 19 21:13:00 2025

    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to Digital Man on Fri Dec
    19 2025 05:37 pm


    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to All on Fri Dec 19
    2025
    08:00 am

    I simply want to start doors from rlogin connections. They're
    all
    .js.

    .js written for Synchronet specifically?

    I can't figure out any of this.

    Did you read https://wiki.synchro.net/howto:game_server ?


    Yes.

    The whole logon sequence appears even though I disabled most of
    it.

    Where?

    In the ctrl file.

    What file is that?
    modopts.ini
    The games don't start, I get an error that it's not found due to
    the
    way I've got the path and door game name separate.

    What's the error message?

    I got around that.

    Still, I think we'd like to know what the error message was.
    I had jsexec followed by the .js script loading after the path. Simple user error.
    Do I need to start them with jsexec?

    No.

    I've got tons of questions and couldn't find any answers on the
    wiki
    searching for my questions... I've got
    3.20d I
    think.

    Sorry, I'm in over my head... I really thought this would be
    self
    explanatory and a piece of cake. I just want to have my users be
    able
    to
    access .js arcade games locally. I just need one working example
    for
    startrek, gooble gooble, chicken delivery or Lemons.

    If you want an rlogin client to go *directly* to a specific door
    game,
    then the rlogin *client* needs to specify the internal code of that
    door
    (xtrn) in the Rlogin terminal string, as documented in the above
    wiki
    page.


    Yes, the door is starting after the bulletins and other things appear,
    right
    before the menu would. I'm using xtrn=GOOBLE as an example.

    Then it sounds like you just need to set [logon] rlogin_xtrn_logon = false in your modopts. -- digital man (rob)

    I added that and it still does the same thing. I gave up and am using an external server. This was quite unpleasant. I followed the instructions
    to the letter and it didn't work as stated.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Digital Man@1:103/705 to Martin Kazmaier on Sat Dec 20 04:50:52 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 09:13 pm

    I added that and it still does the same thing. I gave up and am using an external server. This was quite unpleasant. I followed the instructions
    to the letter and it didn't work as stated.

    The rlogin_xtrn_logon = false support was added 8 months ago: https://gitlab.synchro.net/main/sbbs/-/commit/3cd0394caaee67343bd1a58091b0df19

    Your version of Synchronet (and specifically, your exec/logon.js file) is older than that.

    I agree: you've been quite unpleasant to deal with. Good riddance.
    --
    digital man (rob)

    Sling Blade quote #14:
    Karl Childers: Some folks call it a sling blade, I call it a kaiser blade. Norco, CA WX: 48.3øF, 91.0% humidity, 1 mph NW wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From MRO@1:103/705 to Martin Kazmaier on Sat Dec 20 14:53:48 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 09:13 pm


    I added that and it still does the same thing. I gave up and am using
    an external server. This was quite unpleasant. I followed the
    instructions to the letter and it didn't work as stated.

    what instructions?
    on the wiki.

    let everyone know so it can be corrected.
    ---
    þ Synchronet þ ::: BBSES.info - free BBS services :::
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Sat Dec 20 15:16:00 2025

    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to Digital Man on Fri Dec
    19 2025 09:13 pm

    I added that and it still does the same thing. I gave up and am using
    an
    external server. This was quite unpleasant. I followed the
    instructions
    to the letter and it didn't work as stated.

    The rlogin_xtrn_logon = false support was added 8 months ago: https://gitlab.synchro.net/main/sbbs/-/commit/3cd0394caaee67343bd1a58091b0d f19

    Your version of Synchronet (and specifically, your exec/logon.js file) is older than that.

    I agree: you've been quite unpleasant to deal with. Good riddance. -- digital man (rob)

    Sorry, I expect things to work as documented and to be accessible to those
    with mental/emotional disabilities.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From MRO@1:103/705 to Martin Kazmaier on Sat Dec 20 18:39:26 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Sat Dec 20 2025 03:16 pm

    Sorry, I expect things to work as documented and to be accessible
    to those with mental/emotional disabilities.


    if you had to deal with yourself, would you be happy with your error
    reporting ablilities?

    what you should do when having an issue is report what os you are running, what version of the software you are running, and provide screen captures
    of your configuration.

    your problems weren't really that bad. if you would have ran the latest version of synchronet and toggled off what you didn't want to see, it would have worked.

    you dont want to get it working.
    ---
    þ Synchronet þ ::: BBSES.info - free BBS services :::
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to Digital Man on Sat Dec 20 17:53:00 2025

    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Fri Dec 19 2025 09:13 pm

    I added that and it still does the same thing. I gave up and am using
    an
    external server. This was quite unpleasant. I followed the
    instructions
    to the letter and it didn't work as stated.

    The rlogin_xtrn_logon = false support was added 8 months ago: https://gitlab.synchro.net/main/sbbs/-/commit/3cd0394caaee67343bd1a58091b0 f19

    Your version of Synchronet (and specifically, your exec/logon.js file) is older than that.

    I agree: you've been quite unpleasant to deal with. Good riddance. -- digital man (rob)

    Have you never dealt with a neuro-divergent individual? We can be difficult, but we totally mean well. Our brains don't work like normal people's, we
    don't think coherently or cohesively, but we can be highly intelligent.
    That's the only way we remain semi-lucid. I didn't mean to cause you difficulty, I just don't deal well when things don't work the way they are supposed to. In my case, it's the new user procedure that needs to be disabled. Every time I connect, it's as a new user and the real name isn't accepted as the same as the handle (sbbs simply reports that it's either a
    dupe or invalid) as I think it's only 1 word. I'd love to be able to get
    this to work, but until then I'll be semi-satisfied with using the anet
    online game server for individual games.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    *** THE READER V4.50 [freeware]
    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)
  • From Gamgee@1:103/705 to Martin Kazmaier on Sat Dec 20 20:00:51 2025
    Martin Kazmaier wrote to Digital Man <=-

    * In a message originally to Martin Kazmaier, Digital Man said:

    Re: Totally Confused... By: Martin Kazmaier to Digital Man on Fri Dec
    19 2025 09:13 pm

    I added that and it still does the same thing. I gave up and am using
    an
    external server. This was quite unpleasant. I followed the
    instructions
    to the letter and it didn't work as stated.

    The rlogin_xtrn_logon = false support was added 8 months ago: https://gitlab.synchro.net/main/sbbs/-/commit/3cd0394caaee67343bd1a58091b0d f19

    Your version of Synchronet (and specifically, your exec/logon.js file) is older than that.

    I agree: you've been quite unpleasant to deal with. Good riddance. -- digital man (rob)

    Sorry, I expect things to work as documented

    They do, when configured correctly.

    and to be accessible to
    those with mental/emotional disabilities.

    The ADA doesn't apply to BBS software. <SHRUG>




    ... So easy, a child could do it. Child sold separately.
    --- MultiMail/Linux v0.52
    þ Synchronet þ Palantir BBS * palantirbbs.ddns.net * Pensacola, FL
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From MRO@1:103/705 to Martin Kazmaier on Sat Dec 20 20:37:10 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Sat Dec 20 2025 05:53 pm

    Have you never dealt with a neuro-divergent individual? We can be difficult, but we totally mean well. Our brains don't work like
    normal people's, we don't think coherently or cohesively, but we can


    quit being a faggot. get over your own bullshit and learn new things.
    you did it before and you can do it again. it's not a dick, don't take it
    so hard. you did a lot with your own bbs so quit being lazy and learn again.

    god damn.

    quit making excuses.
    ---
    þ Synchronet þ ::: BBSES.info - free BBS services :::
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Digital Man@1:103/705 to Martin Kazmaier on Sat Dec 20 19:12:46 2025
    Re: Totally Confused...
    By: Martin Kazmaier to Digital Man on Sat Dec 20 2025 05:53 pm

    I added that and it still does the same thing. I gave up and am using
    an
    external server. This was quite unpleasant. I followed the
    instructions
    to the letter and it didn't work as stated.

    I agree: you've been quite unpleasant to deal with. Good riddance. -- digital man (rob)

    Have you never dealt with a neuro-divergent individual?

    Of course I have.

    We can be
    difficult, but we totally mean well. Our brains don't work like normal people's, we
    don't think coherently or cohesively, but we can be highly intelligent. That's the only way we remain semi-lucid. I didn't mean to cause you difficulty, I just don't deal well when things don't work the way they are supposed to. In my case, it's the new user procedure that needs to be disabled. Every time I connect, it's as a new user and the real name isn't accepted as the same as the handle (sbbs simply reports that it's either a dupe or invalid) as I think it's only 1 word.

    And I told you how to disable that real name prompt.

    If you connect a second time with the same name, that wouldn't be another new user either, so "every time" sounds incorrect as well.

    I'd love to be able to get
    this to work, but until then I'll be semi-satisfied with using the anet online game server for individual games.

    Cool. I've never heard of it. Looks like it's running Synchronet: a-net-online.lol
    --
    digital man (rob)

    Sling Blade quote #6:
    Karl: he should've had a chance to grow up. He would had fun some time.
    Norco, CA WX: 57.5øF, 84.0% humidity, 0 mph NW wind, 0.00 inches rain/24hrs
    --- SBBSecho 3.33-Linux
    * Origin: Vertrauen - [vert/cvs/bbs].synchro.net (1:103/705)
  • From Martin Kazmaier@1:340/1101 to MRO on Sat Dec 20 19:19:00 2025

    * In a message originally to Martin Kazmaier, MRO said:

    Re: Totally Confused... By: Martin Kazmaier to Digital Man on Sat Dec
    20 2025 03:16 pm

    Sorry, I expect things to work as documented and to be accessible to those with mental/emotional disabilities.


    if you had to deal with yourself, would you be happy with your error reporting ablilities?

    what you should do when having an issue is report what os you are running,

    what version of the software you are running, and provide screen captures
    of your configuration.

    your problems weren't really that bad. if you would have ran the latest version of synchronet and toggled off what you didn't want to see, it
    would have worked.

    Thank you MRO, you were uncharacteristically understanding... As far as I knew,I was running the latest version. I got it from the official website. Perhaps I'll try again.

    --
    Shurato, Sysop Shurato's Heavenly Sphere (ssh, telnet, pop3, ftp,nntp,
    ,wss) (Ports 22,23,110,21,119,999)


    ---
    * Origin: Shurato's Heavenly Sphere telnet://shsbbs.net (1:340/1101)