Hi All,
I was wondering who out there is working on new door games?
I'm working on a couple, a trading game and a SRE type game. Both are still in progress but you can see some basic versions on my bbs. They will be OpenSource, once I have finished a decent version and get it to compile on more than win32.
Anyway, I'd love to see what anyone else is working on..
Hi All,
I was wondering who out there is working on new door games?
Anyone have any suggestions or ideas of some good door games that we can create
Anyone have any suggestions or ideas of some good door games that we can create
It's hard coming up with ideas, especially new ones. That's why I figured I'd try and clone a game I like and then add to it.
Andrew
ansi, im sure we could come up with some ideas for some pretty cool graphically intense ansi games...
Arcade type games rather than D&D and board games...
Hmmm... gonna have to think and come up with some ideas...
Are there stilldoor frameworks out there like their used to be?
I was wondering who out there is working on new door games?
I'm working on a couple, a trading game and a SRE type game. Both are still in progress but you can see some basic versions on my bbs. They will be OpenSource, once I have finished a decent version and get it to compile on more than win32.
Anyway, I'd love to see what anyone else is working on..
I have just published an initial version of my new game "Doubles." It's basically an ansified clone of "2048," written in Synchronet JS (so it's only for Synch BBSes).
It consists of a 4x4 grid of tiles. You slide them using arrow keys, and tiles with the same numbers will combine. It can be pretty addictive.
If you want to check it out, download it here: http://github.com/kirkman/doubles
I'd welcome any feedback you have. Keep in mind it's a work in progress,
but it is definitely playable, and features an inter-BBS scoreboard.
--Josh
Sysop: | Saxainden |
---|---|
Location: | Littleton, CO |
Users: | 38 |
Nodes: | 10 (0 / 10) |
Uptime: | 15:26:20 |
Calls: | 387 |
Messages: | 37,096 |