close https://gitlab.synchro.net/main/sbbs/-/issues/807
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Netfoss fixed me up. I got the game registered and we are all having fun with it now. Thanks.
Cool. I didn't need netfoss to achieve full speed with that door game, so not sure what you're doing different (other than running v3.19 instead of v3.20 of SBBS).
Re: Lunatix door game not running at full-speed (on Windows)
By: Digital Man to Rixter on Sun Nov 03 2024 11:46 am
Cool. I didn't need netfoss to achieve full speed with that door game, so not sure what you're doing different (other than running v3.19 instead of v3.20 of SBBS).
Running 3.20 here as well, and I have to use netfoss to run this door, otherwise I have the issue with slowness. Granted, the 3.20 I'm using is from March of '23. I'll find time to update my SBBS this week and see whether it fixes it for me too.
Re: Lunatix door game not running at full-speed (on Windows)
By: Digital Man to Rixter on Sun Nov 03 2024 11:46 am
Running 3.20 here as well, and I have to use netfoss to run this door, otherwise I have the issue with slowness. Granted, the 3.20 I'm using is from March of '23. I'll find time to update my SBBS this week and see whether it fixes it for me too.
|09|11codefenix |08-|09 ConstructiveChaos |01BBS
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Running 3.20 here as well, and I have to use netfoss to run this door,
otherwise I have the issue with slowness. Granted, the 3.20 I'm using is
from March of '23. I'll find time to update my SBBS this week and see
whether it fixes it for me too.
Also, make sure that your Windows/System32/sbbsexec.dll file is updated to the latest. This doesn't happen automatically.
Re: Lunatix door game not running at full-speed (on Windows)
By: Digital Man to Codefenix on Sun Nov 03 2024 03:35 pm
Running 3.20 here as well, and I have to use netfoss to run this door,
otherwise I have the issue with slowness. Granted, the 3.20 I'm using is
from March of '23. I'll find time to update my SBBS this week and see
whether it fixes it for me too.
Also, make sure that your Windows/System32/sbbsexec.dll file is updated to the latest. This doesn't happen automatically.
I finally got around to updating. I'm on 3.20a 6d7f85680 now.
Lunatix still runs as slowly as ever, unfortunately. Needs Netfoss to run at full speed.
I copied sbbsexec.dll to c:\Windows\System32, but it did not make a difference.
Thanks for the update. I haven't been able to reproduce this problem. I'm using LUNATIX: Version 4.3a. Do you know of your LUNATIX is using FOSSIL or COM/UART for I/O?
Same r version here.
Re: Lunatix door game not running at full-speed (on Windows)
By: Digital Man to Codefenix on Wed Nov 20 2024 01:00 pm
Thanks for the update. I haven't been able to reproduce this problem. I'm using LUNATIX: Version 4.3a. Do you know of your LUNATIX is using FOSSIL or COM/UART for I/O?
Same r version here.
In INSTALL.EXE, under option D to Setup Other Nodes / Edit Configs, I had option 13) FOSSIL driver will be in use? (1=Yes, 0=No) set to 1 for all my nodes.
Just for funzies I tried setting this to 0. Guess what? Now the door runs at full speed without Netfoss (but crashes if I try to run it through Netfoss).
I don't recall ever trying to change this option. I'll leave it as 0 for while for all nodes and see how it goes.
Wild to think this may be all the problem was all along!
Re: Lunatix door game not running at full-speed (on Windows)
By: Digital Man to Codefenix on Wed Nov 20 2024 01:00 pm
Same r version here.
In INSTALL.EXE, under option D to Setup Other Nodes / Edit Configs, I had option 13) FOSSIL driver will be in use? (1=Yes, 0=No) set to 1 for all my nodes.
Just for funzies I tried setting this to 0. Guess what? Now the door runs at full speed without Netfoss (but crashes if I try to run it through Netfoss).
I don't recall ever trying to change this option. I'll leave it as 0 for a while for all nodes and see how it goes.
Wild to think this may be all the problem was all along!
|15 � � � codefenix � � � ConstructiveChaos BBS � � � � �
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