• Is BASIC to be regarded as less than reputable prog lang?

    From Malvinas@21:4/167 to All on Sat Jul 6 22:07:16 2024
    I have the best memories of programming in BASIC on DOS 6.22 with Win 3.11.
    I remember having studied the whole language documentation that came with the IDE, and had tried every single one of the examples that were included there.
    I learned most of everything I know about algorithms and programming techinques through various BASIC projects.
    I mostly came up with text-based games that I ("kindly") forced my family to try out (long before internet was a thing, where I live...).
    I don't know why, but I see people taking BASIC for a unworthy substitute of
    a greater example of a language, as maybe C++ or Java.
    I understand there are things you can do with C++ you can't do in BASIC, but still there's a lot you do can do...
    For instance, I remember having a lot of fun defining my own types and using them in my own code in a few projects, sort of coming up with my own "libraries"...
    That experience made it kinda easier to jump into OOP and figure out how to
    use clases and objects... I know that last argument could sound "awkward" to some, but it makes a lot of sense to me... :D
    Anyway, what's anyones thoughts on this? Have you any experience with BASIC? Was it also you first programming language??
    Cheers!

    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From Nigel Reed@21:2/101 to Malvinas on Sat Jul 6 23:42:46 2024
    On Sat, 6 Jul 2024 22:07:17 -0300
    "Malvinas" (21:4/167) <Malvinas@f167.n4.z21.fidonet> wrote:

    I have the best memories of programming in BASIC on DOS 6.22 with Win
    3.11. I remember having studied the whole language documentation that
    came with the IDE, and had tried every single one of the examples
    that were included there. I learned most of everything I know about algorithms and programming techinques through various BASIC projects.
    I mostly came up with text-based games that I ("kindly") forced my
    family to try out (long before internet was a thing, where I
    live...). I don't know why, but I see people taking BASIC for a
    unworthy substitute of a greater example of a language, as maybe C++
    or Java. I understand there are things you can do with C++ you can't
    do in BASIC, but still there's a lot you do can do... For instance, I remember having a lot of fun defining my own types and using them in
    my own code in a few projects, sort of coming up with my own
    "libraries"... That experience made it kinda easier to jump into OOP
    and figure out how to use clases and objects... I know that last
    argument could sound "awkward" to some, but it makes a lot of sense
    to me... :D Anyway, what's anyones thoughts on this? Have you any
    experience with BASIC? Was it also you first programming language??
    Cheers!

    Given the limited amount of memory available to older 8 bit home
    orientated micros, BASIC is an easy to learn and easy to understand
    language. It's a jumping point for people to understand the basics of programming, flow control, subroutines and functions to a limited
    degree, filesystem i/o etc, that they can apply to other languages as
    they learn them.
    --
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  • From Malvinas@21:4/167 to Nigel Reed on Sun Jul 7 11:46:26 2024
    Given the limited amount of memory available to older 8 bit home orientated micros, BASIC is an easy to learn and easy to understand language. It's a jumping point for people to understand the basics of programming, flow control, subroutines and functions to a limited
    degree, filesystem i/o etc, that they can apply to other languages as
    they learn them.

    All languages are limited in one way or another...
    What would you say is the least limited programming language?
    Thank you for your kind reply, Nigel.

    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From Nightfox@21:1/137 to Malvinas on Sun Jul 7 09:50:30 2024
    Re: Is BASIC to be regarded as less than reputable prog lang?
    By: Malvinas to All on Sat Jul 06 2024 10:07 pm

    know why, but I see people taking BASIC for a unworthy substitute of a greater example of a language, as maybe C++ or Java. I understand there are things you can do with C++ you can't do in BASIC, but still there's a lot you do can do...

    I think BASIC was intended as a way to learn programming, and perhaps not as a language to use for serious day-to-day work. BASIC stands for Beginner's All-purpose Symbolic Instruction Code - "Beginner's" being the key word.

    Nightfox
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  • From Malvinas@21:4/167 to Nightfox on Sun Jul 7 21:14:54 2024
    (...) BASIC stands for
    Beginner's All-purpose Symbolic Instruction Code - "Beginner's" being
    the key word.

    Nightfox

    IIRC, when Borland bought it, they changed the "Basic" word to "Borland's"... and published a version accompanied by a compiler that could produce .exe files... I believe it was BASIC 4.7.
    I *always* thought BASIC not to be "basic", or "beginner's language", despite the name or the fame it had (and seems it still has).
    If you try, you'll find amazing things done in BASIC and in other "languages" aswel, like "an .mp3 player in .bat batch file format"... crazy things like that, you couldn't believe it's possible but someone has done it.
    You know, kinda the spirit of this whole '80ish's computer scene' thing was using something not for what it was intended to, but for what you meant it to do...
    I know, I kinda go all the way dogmatic when posing a statement by BASIC's side.

    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From Nigel Reed@21:2/101 to All on Mon Jul 8 02:51:46 2024
    On Sun, 7 Jul 2024 11:46:27 -0300
    "Malvinas" (21:4/167) <Malvinas@f167.n4.z21.fidonet> wrote:

    Given the limited amount of memory available to older 8 bit home orientated micros, BASIC is an easy to learn and easy to
    understand language. It's a jumping point for people to
    understand the basics of programming, flow control, subroutines
    and functions to a limited degree, filesystem i/o etc, that they
    can apply to other languages as they learn them.

    All languages are limited in one way or another...
    What would you say is the least limited programming language?
    Thank you for your kind reply, Nigel.

    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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    I don't know because I don't know all programming languages. Languages
    are usually only limited to the amount you know about them. For
    example, You can do in PERL pretty much anything you can do in C, I
    guess, except PERL is likely to be much slower, but c is going to
    require more code.
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  • From Spectre@21:3/101 to Malvinas on Mon Jul 8 17:43:00 2024
    Beginner's All-purpose Symbolic Instruction Code - "Beginner's" being
    the key word.

    thought BASIC not to be "basic", or "beginner's language", despite
    the name or the fame it had (and seems it still has). If you try,
    you'll find amazing things done in BASIC and in other "languages"
    aswel, like "an .mp3 player in .bat batch file format"... crazy

    Its like a lot of things... sure you can do stuff with it, is it the best
    tool in the shed probably not.

    Depends on what you call basic too. I think what most of us think of as
    BASIC, especially back in 8 bit days, is going to be some version of MS-BASIC with line numbers, that runs through an interpreter. These had the bonus of being pretty small and made your computer somewhat useful pretty much out of the box. Its pretty slow if you need something approaching the speed of the machine its running on though. There was also concern that people learnt bad habits with this kind of language and it didn't cross over to other languages very well.

    Structured basic is a bit different, no line numbers, an abiliy to be
    compiled rather than interpreted. To be honest I don't know a lot more about it, I've never used it. This is put together more like other structured languages, and probably leant itself to being a primer for other languages.

    Spec


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  • From Spectre@21:3/101 to Malvinas on Mon Jul 8 17:44:00 2024
    10?"BASIC IS SLOW":goto 10

    :P


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  • From Bf2K+@21:3/171 to Malvinas on Mon Jul 8 05:20:12 2024
    I still write Atari Basic programs on my Atari 8-bit machines (although
    most of the time, I am running an emulator on my PC in a Windows XP
    virtual machine.)

    I then compile the Basic programs using the MMG compiler so I can run
    them from the SpartaDOS command-line.

    Most of these programs are utilities like display drive info for 15
    drives at a time, or scan floppies and HDDs for bad sectors, etc.

    It's a hobby and I love it...

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  • From Nightfox@21:1/137 to Malvinas on Mon Jul 8 09:39:44 2024
    Re: Re: Is BASIC to be regarded as less than reputable prog lang?
    By: Malvinas to Nightfox on Sun Jul 07 2024 09:14 pm

    (...) BASIC stands for
    Beginner's All-purpose Symbolic Instruction Code - "Beginner's" being the
    key word.

    IIRC, when Borland bought it, they changed the "Basic" word to "Borland's"... and published a version accompanied by a compiler that could produce .exe files... I believe it was BASIC 4.7.

    What is "it"? Microsoft QBASIC? Or some other BASIC compiler?

    you'll find amazing things done in BASIC and in other "languages" aswel, like "an .mp3 player in .bat batch file format"... crazy things like that,

    I'm not quite sure I understand.. Is "an .mp3 player in .bat batch file format" the name of the software? Also, batch language is not BASIC.

    Nightfox
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  • From Bob Worm@21:1/205 to Malvinas on Tue Jul 9 13:59:00 2024
    Re: Is BASIC to be regarded as less than reputable prog lang?
    By: Malvinas to All on Sat Jul 06 2024 22:07:17

    Hi, Malvinas.

    Anyway, what's anyones thoughts on this? Have you any experience with BASIC? Was it also you first programming language??

    For me, BASIC was my first programming language. I believe the first one I really used was GW-BASIC in DOS - if only I'd read some kind of guide on programming style / techniques instead of just the keyword reference... maybe I could have made some nice code!

    I tried to self teach C and Pascal, which didn't go well, then I was taught both again in university and suddenly things made sense! Pointers... structures... now I can do some real programming!

    I hadn't done much since then, 20 years or so, then I got out some old computers from the garage and started trying to use BASIC. It drove me *mad*, so different. But thankfully both the computers used BBC BASIC, which has a very good reputation, lets you mess around with pointers and system calls easily and also has an in-built assembler. So mostly today I just use BASIC to build the program structure, then convert it all to assembler once it works.

    BobW
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  • From Malvinas@21:4/167 to Bob Worm on Tue Jul 9 20:29:24 2024
    I tried to self teach C and Pascal, which didn't go well, then I was taught both again in university and suddenly things made sense! Pointers... structures... now I can do some real programming!

    I hadn't done much since then, 20 years or so, then I got out some old computers from the garage and started trying to use BASIC. It drove me *mad*, so different. But thankfully both the computers used BBC BASIC, which has a very good reputation, lets you mess around with pointers and system calls easily and also has an in-built assembler. So mostly today

    Structures and pointers are not *the only REAL* programming...
    Original GW-BASIC had PEEK and POKE which were a 'weird' form of pointers... Look, I currently teach a programming course for post-highschool adult students, and after pseudo-code and right before jumping into SQL and PHP we make a quick stop-by BASIC. We use a DOS-Box emulator that comes packed with BASIC right in the same .zip. I usually tell my students to propose a videogame they'd like to create and I "help" them make it (I try to intervene and tell them what to do the least I can), last time they wanted to make a "Battleship game (not sure that's the right name for that game in english, you know that game where people say out loud combinations of letters and numbers and find coordinates in the board and mark down strikes on enemy ships)", and we couldn't find a better suited language for that than BASIC, which comes fully equipped with a fairly robust set of tools and instructions to control what goes on screen. This really speeds up creating "text mode turn-based or action games", and this was the exact case.
    There's a lot to learn about coding technique and style from *any* language, actually, IMHO.

    Malvians

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From Bob Worm@21:1/205 to Malvinas on Wed Jul 10 09:28:38 2024
    Re: Re: Is BASIC to be regarded as less than reputable prog lang?
    By: Malvinas to Bob Worm on Tue Jul 09 2024 20:29:24

    Hi, Malvinas.

    Structures and pointers are not *the only REAL* programming...
    Original GW-BASIC had PEEK and POKE which were a 'weird' form of pointers...

    Yes, PEEK and POKE are a (clumsy) way to do pointers, I'm sure there's some way to find the address of a variable in most BASICs, then you have DIM for some kind of memory reservation. BBC BASIC has some nice pointer shortcuts in it, e.g. ?bla dereferences the byte at bla, or bla?10 dereferences the byte at bla+10. Then there's ! for words.

    to make a "Battleship game (not sure that's the right name for that game in english

    Yes, exactly right :)

    we couldn't find a better suited language for that
    than BASIC, which comes fully equipped with a fairly robust set of tools and instructions to control what goes on screen. This really speeds up creating "text mode turn-based or action games", and this was the exact case.

    That's a great example of when BASIC makes sense. I suppose nowadays they teach that using Python but BASIC would probably be safer and less frustrating.

    Would I want to program a database or a BBS in BASIC, though? Probably not. As soon as you start pushing lots of data around you would probably want a different language.

    There's a lot to learn about coding technique and style from *any* language, actually, IMHO.

    I agree, however a lot of BASICs don't allow for a lot of the techniques or are extremely limited in, e.g. how many layers of recursion you can do. Early BASICs didn't do functions / procedures so stuff got messy fast.

    BobW
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  • From k9zw@21:1/224 to Malvinas on Wed Jul 10 14:24:26 2024
    On 06 Jul 2024, Malvinas said the following...


    Anyway, what's anyones thoughts on this? Have you any experience with BASIC? Was it also you first programming language??

    All the "little computers" used basic when I started. The mainframes ran cobol or fortran, but because the wee little computers and early PCs were so limited, that the Basic Interpreter was what you used.

    Wasn't long until that early release of Turbo-Pascal changed my world, relegating Basic to just another script-language.

    Still works the treat in certain instances.

    --- Steve K9ZW via SPOT BBS

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  • From Bob Worm@21:1/205 to Malvinas on Fri Jul 12 08:54:58 2024
    Re: Re: Is BASIC to be regarded as less than reputable prog lang?
    By: Malvinas to Bob Worm on Thu Jul 11 2024 14:06:40

    Hi, Malvinas.

    I hope you are having a good day so far.

    I have to admit that, reply after reply to this post, I came to realize that when *I* say BASIC, I mean "the BASIC I grew up with and learned to use" back in the day, which was QBasic 1.1, which came pre-installed with the OS.

    Ah, that makes more sense. If I remember correctly, QBasic didn't even require you to use line numbers :) I suppose QBasic *can* be used to teach a lot more programming concepts, since those features are actually in the language!

    BobW
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  • From Malvinas@21:4/167 to Bob Worm on Sat Jul 13 11:39:00 2024
    (...) I suppose QBasic *can* be used to
    teach a lot more programming concepts, since those features are actually in the language!

    BobW

    Exactly! That's what I meant from the beginning when considering BASIC an all-around fully equipped programming language... I'm glad we finally got around to it. Nice talking to you and this beautiful community I'm recently beginning to get to know.
    Cheers!!

    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From tenser@21:1/101 to Malvinas on Sun Jul 14 04:21:40 2024
    On 11 Jul 2024 at 02:12p, Malvinas pondered and said...

    I agree that one can learn a lot from different languages,
    but honestly this sort of use-case feels like exactly the sort
    of thing that logo would be better at than BASIC.


    Yea, you're probably right, but the thing is, once you accomplish something like a Battleship game, you don't just get a Battleship game, you also know a lot of BASIC, which enables you to go on and try
    anything else *on BASIC*... whereas LOGO wouldn't let you get too far
    from "a Battleship game"....

    Not true! LOGO is actually a dialect of Lisp, and as such,
    it's incredibly powerful. People can, and have, written very
    robust, complex programs in LOGO; in many ways, it is superior
    to BASIC as a programming language (saner rules around scoping
    and expressions, for instance).

    Unfortunately, few people _learned_ LOGO as a Lisp; most never
    got beyond drawing a few basic shapes with the turtle. For
    those who did, many could not wrap their heads around functional-
    style programming.

    More's the pity: it's actually a very nice language.

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  • From Malvinas@21:4/167 to tenser on Sat Jul 13 17:35:37 2024
    (...) LOGO is actually a dialect of Lisp, and as such,
    it's incredibly powerful.
    Daaaamn.. I didn't know that...

    Unfortunately, few people _learned_ LOGO as a Lisp; most never
    got beyond drawing a few basic shapes with the turtle. For
    those who did, many could not wrap their heads around functional-
    style programming.

    I use it for programming introduction only in the first two or three classes in my course, and stop using it when students learn how to do FOR[] loops, then move on to pseudo code... Maybe I should stick to LOGO a little longer....
    Really didn't know that about LOGO. That's great to know.
    Malvinas.

    Islas Malvinas, siempre Argentinas!

    ... Islas Malvinas, siempre Argentinas.

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  • From Bob Worm@21:1/205 to tenser on Sat Jul 13 21:58:54 2024
    Re: Re: Is BASIC to be regarded as less than reputable prog lang?
    By: tenser to Malvinas on Sun Jul 14 2024 04:21:40

    Hi, Tenser.
    Not true! LOGO is actually a dialect of Lisp, and as such,
    it's incredibly powerful.

    I did not know that. My primary school had the turtle things but through my entire school career I never saw one in use. Another fine waste of tax money :)

    many could not wrap their heads around functional-
    style programming.

    Eughhh... flashbacks to university... I am not surprised people struggle with it, I still remember the horrors of trying to master depth-first and breadth-first algorithms using only statements of truth. That was in HUGS, a variant of Haskell - not sure if LISP is easier or harder than that?

    BobW
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  • From tenser@21:1/101 to Bob Worm on Mon Jul 15 00:40:12 2024
    On 13 Jul 2024 at 09:58p, Bob Worm pondered and said...

    Not true! LOGO is actually a dialect of Lisp, and as such,
    it's incredibly powerful.

    I did not know that. My primary school had the turtle things but through my entire school career I never saw one in use. Another fine waste of
    tax money :)

    Yeah, this speaks to the history of the thing. I was at MIT
    for a talk about the PDP-10 a few months ago, and spoke with
    some of the folks who were principle's in Papert's group about
    LOGO a bit. Papert was very interested in epistemology and
    constructivist ideas about education. He thought computers
    would be a good vehicle for students to construct knowledge
    about geometry (specifically), math (generally) and computation.
    LOGO was a distillation of the ideas of Lisp, where the basic
    primitive is a list, in a form that he thought would be
    accessible to children; the robot turtle (which was actually a
    real robot, connected to the PDP-10 via a serial cable) was
    part of that. He wrote about much of this in the book, "Mindstorms".

    The problem was that, while the ideas are powerful, you have to
    be an expert at computers to successfully transfer them to
    computers, and where I think the LOGO effort failed was in
    getting _teachers_ well-enoughed versed in the technology _and_
    the underly pedagogical theory to be able to use it successfully.

    Think of it: these computer scientists from MIT show up in a
    school with a microcomputer, and they type a command that draws
    a square on the screen; in the early 1980s, that must have been
    mindblowing. They exalt the virtues of teaching programming in
    this new-fangled language to a bunch of teachers who _probably_
    grew up learning about filing cabinets and manual typewriters.
    Everyone's excited about the prospects, but then the MIT people
    go back to MIT, and the teachers have no idea how to even begin
    to approach teaching themselves programming, let alone programming
    in Lisp. Pretty much all they know is how to draw a square on the
    screen. Now plop them in front of a room full of squirmy,
    restless kids who _probably_ think the computer is cool, but
    get bored with drawing rectangles really quick. It was almost
    doomed to fail because the people charged with teaching it, by
    and large didn't understand what they were teaching.

    many could not wrap their heads around functional-
    style programming.

    Eughhh... flashbacks to university... I am not surprised people struggle with it, I still remember the horrors of trying to master depth-first and breadth-first algorithms using only statements of truth. That was in
    HUGS, a variant of Haskell - not sure if LISP is easier or harder than that?

    Haskell is what's called a "pure" functional language; that is,
    one in which there are no side-effects (e.g., you can't change
    the value of a variable). Of course, a truly pure language in
    this sense isn't good for much; only making your CPU get hot.
    The mantra is, "no mutable state." Of course, under the hood
    the computer is mutating all kinds of state: registers are changing
    values, the program counter is cycling around memory, cells in RAM
    are setting and clearing bits, etc: most modern computers are
    highly imperative machines (there's a reason we call the simple
    operations that the processor actually traffics in "instructions",
    after all!), but the language hides this from you.

    But you still need to have some effect on the real-world; IO is
    a good example. Printing something to a terminal window is a
    side-effect. So Haskell wraps all of that up in a mathematical
    construction from Category Theory called a "Monad." I won't go
    into the specifics of that, but suffice it to say that it can
    be very confusing if you don't have a strong background in pure
    mathematics (or at least theoretical computer science). To
    illustrate, I'll just mention that category theory was created
    to address some deficiencies in set theory (a "set" in the
    mathematical sense is not well defined, but rather, is intuitive). Specifically, category theory lets us answer the question, "does
    the set of all sets contain itself?"

    So while Haskell is a neat language, it's got an unofficial motto
    that is, "avoid success at all costs." Most Lisp variants are far
    more pragmatic, and let you have side-effects and mutable state.
    LOGO definitely does. Indeed, LOGO has dynamic variable scoping,
    common for Lisp variants at the time, like Maclisp.

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  • From Bob Worm@21:1/205 to tenser on Sun Jul 14 14:14:03 2024
    Re: Re: Is BASIC to be regarded as less than reputable prog lang?
    By: tenser to Bob Worm on Mon Jul 15 2024 00:40:12

    Hi, tenser.

    The problem was that, while the ideas are powerful, you have to
    be an expert at computers to successfully transfer them to
    computers, and where I think the LOGO effort failed was in
    getting _teachers_ well-enoughed versed in the technology _and_
    the underly pedagogical theory to be able to use it successfully.

    Oh, absolutely. One of my good friends is 10 years older than me and I'm sure he mentioned using the turtle in school - this was a different school where presumably there was at least one teacher keen enough to learn the technology and share it with the pupils. Meanwhile in my school the IT knowledge was so minimal that I remember being called out of class at 7 or 8 years old to go and fix a printer for another teacher (and that probably just involved flipping the lever from friction feed to tractor feed).

    My wife taught in a primary school for a few years and I think the general "background" level of technology comfort had got to the point where the least technology literate were easily showing very young children how to draw things with the "roamer" bot. I think that was a self-contained educational version of a Big Trak, though, rather than being connected to a computer. I imagine that would be thought of as arcane now, nearly 20 years on.

    You seem to know a lot about this, I assume you must either be in or have some strong association with computer science in academia?

    Thanks for the detailed response - very interesting.

    Cheers,

    BobW
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  • From tenser@21:1/101 to Bob Worm on Mon Jul 15 03:11:06 2024
    On 14 Jul 2024 at 02:14p, Bob Worm pondered and said...

    My wife taught in a primary school for a few years and I think the
    general "background" level of technology comfort had got to the point where the least technology literate were easily showing very young children how to draw things with the "roamer" bot. I think that was a self-contained educational version of a Big Trak, though, rather than being connected to a computer. I imagine that would be thought of as arcane now, nearly 20 years on.

    Yeah, the situation now is undoubtedly better. On the flip side,
    just drawing a triangle on the screen isn't going to impress anyone
    anymore.

    A lot of the physical computing stuff, where you get a small robot
    to walk around a grid on the floor or something, or you interact
    with some kind of sensor or something, seems to be the way forward.

    You seem to know a lot about this, I assume you must either be in or
    have some strong association with computer science in academia?

    I'm actually not a computer scientist; I was trained as a
    mathematician. But I am a working software engineer, and I
    have a lot of contacts in both academia and industrial
    research, though in the systems space. I try to attend at
    least one academic conference a year to keep abreast of what's
    going on on that side of the house, and occasionally drop into
    Hackers or something more off-beat to keep up with the other
    side.

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